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City Builder Simulation

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Devlog

  • Tighter design
    February 10, 2026 by Johnny Heggelund
    The UI has been tightened up, and the frame around the game has been removed to make better use of the available screen space... Continue reading
  • Difficulty levels added
    February 08, 2026 by Johnny Heggelund
    This update introduces a highly anticipated difficulty system that adds significant depth and replayability to the game. Through a new dropdown menu in the UI, players can now switch between three dis... Continue reading
  • A lot of cool updates to the game
    February 07, 2026 by Johnny Heggelund
    You are now automatically scrolled to view ongoing disasters. King Kong animations and additional sound effects have been added. Fire trucks now respond to fires by dispatching from the nearest fire s... Continue reading
  • Added police cars
    February 06, 2026 by Johnny Heggelund
    Added small police cars to my city building sim game that drive around in the areas they cover... Continue reading
  • People need jobs to remain in your city.
    February 03, 2026 by Johnny Heggelund
    The game engine has been significantly updated: players now need jobs, with at least 20% of the population required to be employed in various locations such as industrial buildings, shops, schools, po... Continue reading
  • BIG update!
    January 29, 2026 by Johnny Heggelund
    1
    More variation in fully occupied buildings. Hear ambient wind and sound effects as you build and play (can be turned off). All stores now have the same look 🏪, making them easier to spot... Continue reading
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